libMesh::TetGenMeshInterface Class Reference

#include <mesh_tetgen_interface.h>

Public Member Functions

 TetGenMeshInterface (UnstructuredMesh &mesh)
 
 ~TetGenMeshInterface ()
 
void set_switches (const std::string &)
 
void triangulate_pointset ()
 
void pointset_convexhull ()
 
void triangulate_conformingDelaunayMesh (double quality_constraint=0., double volume_constraint=0.)
 
void triangulate_conformingDelaunayMesh_carvehole (const std::vector< Point > &holes, double quality_constraint=0., double volume_constraint=0.)
 

Protected Member Functions

void fill_pointlist (TetGenWrapper &wrapper)
 
void assign_nodes_to_elem (unsigned *node_labels, Elem *elem)
 
unsigned check_hull_integrity ()
 
void process_hull_integrity_result (unsigned result)
 
void delete_2D_hull_elements ()
 

Protected Attributes

UnstructuredMesh_mesh
 
std::vector< unsigned > _sequential_to_libmesh_node_map
 
MeshSerializer _serializer
 
std::string _switches
 

Detailed Description

Class TetGenMeshInterface provides an interface for tetrahedralization of meshes using the TetGen library. For information about TetGen cf. TetGen home page.

Author
Steffen Petersen
Date
2004
Author
John W. Peterson
Date
2011

Definition at line 54 of file mesh_tetgen_interface.h.

Constructor & Destructor Documentation

◆ TetGenMeshInterface()

libMesh::TetGenMeshInterface::TetGenMeshInterface ( UnstructuredMesh mesh)
explicit

Constructor. Takes a reference to the mesh.

Definition at line 38 of file mesh_tetgen_interface.C.

38  :
39  _mesh(mesh),
41  _switches("Q")
42 {
43 }
MeshBase & mesh

◆ ~TetGenMeshInterface()

libMesh::TetGenMeshInterface::~TetGenMeshInterface ( )
inline

Empty destructor.

Definition at line 67 of file mesh_tetgen_interface.h.

67 {}

Member Function Documentation

◆ assign_nodes_to_elem()

void libMesh::TetGenMeshInterface::assign_nodes_to_elem ( unsigned *  node_labels,
Elem elem 
)
protected

Assigns the node IDs contained in the 'node_labels' array to 'elem'.

Definition at line 372 of file mesh_tetgen_interface.C.

References _mesh, _sequential_to_libmesh_node_map, libMesh::Elem::n_nodes(), libMesh::MeshBase::node_ptr(), and libMesh::Elem::set_node().

Referenced by pointset_convexhull(), triangulate_conformingDelaunayMesh_carvehole(), and triangulate_pointset().

373 {
374  for (unsigned int j=0; j<elem->n_nodes(); ++j)
375  {
376  // Get the mapped node index to ask the Mesh for
377  unsigned mapped_node_id = _sequential_to_libmesh_node_map[ node_labels[j] ];
378 
379  Node * current_node = this->_mesh.node_ptr( mapped_node_id );
380 
381  elem->set_node(j) = current_node;
382  }
383 }
std::vector< unsigned > _sequential_to_libmesh_node_map
virtual const Node * node_ptr(const dof_id_type i) const =0

◆ check_hull_integrity()

unsigned libMesh::TetGenMeshInterface::check_hull_integrity ( )
protected

This function checks the integrity of the current set of elements in the Mesh to see if they comprise a convex hull, that is:

  • If they are all TRI3 elements
  • They all have non-nullptr neighbors
Returns
  • 0 if the mesh forms a valid convex hull
  • 1 if a non-TRI3 element is found
  • 2 if an element with a nullptr-neighbor is found

Definition at line 389 of file mesh_tetgen_interface.C.

References _mesh, libMesh::MeshBase::element_ptr_range(), libMesh::MeshBase::n_elem(), and libMesh::TRI3.

Referenced by triangulate_conformingDelaunayMesh_carvehole().

390 {
391  // Check for easy return: if the Mesh is empty (i.e. if
392  // somebody called triangulate_conformingDelaunayMesh on
393  // a Mesh with no elements, then hull integrity check must
394  // fail...
395  if (_mesh.n_elem() == 0)
396  return 3;
397 
398  for (auto & elem : this->_mesh.element_ptr_range())
399  {
400  // Check for proper element type
401  if (elem->type() != TRI3)
402  {
403  //libmesh_error_msg("ERROR: Some of the elements in the original mesh were not TRI3!");
404  return 1;
405  }
406 
407  for (auto neigh : elem->neighbor_ptr_range())
408  {
409  if (neigh == nullptr)
410  {
411  // libmesh_error_msg("ERROR: Non-convex hull, cannot be tetrahedralized.");
412  return 2;
413  }
414  }
415  }
416 
417  // If we made it here, return success!
418  return 0;
419 }
virtual SimpleRange< element_iterator > element_ptr_range()=0
virtual dof_id_type n_elem() const =0

◆ delete_2D_hull_elements()

void libMesh::TetGenMeshInterface::delete_2D_hull_elements ( )
protected

Delete original convex hull elements from the Mesh after performing a Delaunay tetrahedralization.

Definition at line 444 of file mesh_tetgen_interface.C.

References _mesh, libMesh::MeshBase::delete_elem(), libMesh::MeshBase::element_ptr_range(), libMesh::MeshBase::get_boundary_info(), libMesh::BoundaryInfo::regenerate_id_sets(), and libMesh::TRI3.

Referenced by triangulate_conformingDelaunayMesh_carvehole().

445 {
446  for (auto & elem : this->_mesh.element_ptr_range())
447  {
448  // Check for proper element type. Yes, we legally delete elements while
449  // iterating over them because no entries from the underlying container
450  // are actually erased.
451  if (elem->type() == TRI3)
452  _mesh.delete_elem(elem);
453  }
454 
455  // We just removed any boundary info associated with hull element
456  // edges, so let's update the boundary id caches.
458 }
const BoundaryInfo & get_boundary_info() const
Definition: mesh_base.h:131
virtual void delete_elem(Elem *e)=0
virtual SimpleRange< element_iterator > element_ptr_range()=0

◆ fill_pointlist()

void libMesh::TetGenMeshInterface::fill_pointlist ( TetGenWrapper wrapper)
protected

This function copies nodes from the _mesh into TetGen's pointlist. Takes some pains to ensure that non-sequential node numberings (which can happen with e.g. DistributedMesh) are handled.

Definition at line 347 of file mesh_tetgen_interface.C.

References _mesh, _sequential_to_libmesh_node_map, libMesh::TetGenWrapper::allocate_pointlist(), libMesh::MeshBase::n_nodes(), libMesh::MeshBase::node_ptr_range(), and libMesh::TetGenWrapper::set_node().

Referenced by pointset_convexhull(), triangulate_conformingDelaunayMesh_carvehole(), and triangulate_pointset().

348 {
349  // fill input structure with point set data:
350  wrapper.allocate_pointlist( this->_mesh.n_nodes() );
351 
352  // Make enough space to store a mapping between the implied sequential
353  // node numbering used in tetgen and libmesh's (possibly) non-sequential
354  // numbering scheme.
357 
358  {
359  unsigned index = 0;
360  for (auto & node : this->_mesh.node_ptr_range())
361  {
362  _sequential_to_libmesh_node_map[index] = node->id();
363  wrapper.set_node(index++, (*node)(0), (*node)(1), (*node)(2));
364  }
365  }
366 }
std::vector< unsigned > _sequential_to_libmesh_node_map
virtual SimpleRange< node_iterator > node_ptr_range()=0
virtual dof_id_type n_nodes() const =0

◆ pointset_convexhull()

void libMesh::TetGenMeshInterface::pointset_convexhull ( )

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set. Stores only 2D hull surface elements.

Definition at line 113 of file mesh_tetgen_interface.C.

References _mesh, _switches, libMesh::MeshBase::add_elem(), assign_nodes_to_elem(), libMesh::MeshBase::delete_elem(), libMesh::MeshBase::element_ptr_range(), fill_pointlist(), libMesh::MeshBase::get_boundary_info(), libMesh::TetGenWrapper::get_numberoftrifaces(), libMesh::TetGenWrapper::get_triface_node(), libMesh::Elem::n_nodes(), libMesh::BoundaryInfo::regenerate_id_sets(), libMesh::TetGenWrapper::run_tetgen(), and libMesh::TetGenWrapper::set_switches().

114 {
115  // class tetgen_wrapper allows library access on a basic level
116  TetGenWrapper tetgen_wrapper;
117 
118  // Copy Mesh's node points into TetGen data structure
119  this->fill_pointlist(tetgen_wrapper);
120 
121  // Run TetGen triangulation method:
122  // Q = quiet, no terminal output
123  // Note: if no switch is used, the input must be a list of 3D points
124  // (.node file) and the Delaunay tetrahedralization of this point set
125  // will be generated. In this particular function, we are throwing
126  // away the tetrahedra generated by TetGen, and keeping only the
127  // convex hull...
128  tetgen_wrapper.set_switches(_switches);
129  tetgen_wrapper.run_tetgen();
130  unsigned int num_elements = tetgen_wrapper.get_numberoftrifaces();
131 
132  // Delete *all* old elements. Yes, we legally delete elements while
133  // iterating over them because no entries from the underlying container
134  // are actually erased.
135  for (auto & elem : this->_mesh.element_ptr_range())
136  this->_mesh.delete_elem (elem);
137 
138  // We just removed any boundary info associated with element faces
139  // or edges, so let's update the boundary id caches.
141 
142  // Add the 2D elements which comprise the convex hull back to the mesh.
143  // Vector that temporarily holds the node labels defining element.
144  unsigned int node_labels[3];
145 
146  for (unsigned int i=0; i<num_elements; ++i)
147  {
148  Elem * elem = new Tri3;
149 
150  // Get node labels associated with this element
151  for (unsigned int j=0; j<elem->n_nodes(); ++j)
152  node_labels[j] = tetgen_wrapper.get_triface_node(i,j);
153 
154  this->assign_nodes_to_elem(node_labels, elem);
155 
156  // Finally, add this element to the mesh.
157  this->_mesh.add_elem(elem);
158  }
159 }
const BoundaryInfo & get_boundary_info() const
Definition: mesh_base.h:131
virtual void delete_elem(Elem *e)=0
virtual SimpleRange< element_iterator > element_ptr_range()=0
virtual Elem * add_elem(Elem *e)=0
void assign_nodes_to_elem(unsigned *node_labels, Elem *elem)
void fill_pointlist(TetGenWrapper &wrapper)

◆ process_hull_integrity_result()

void libMesh::TetGenMeshInterface::process_hull_integrity_result ( unsigned  result)
protected

This function prints an informative message and crashes based on the output of the check_hull_integrity() function. It is a separate function so that you can check hull integrity without crashing if you desire.

Definition at line 425 of file mesh_tetgen_interface.C.

References libMesh::err.

Referenced by triangulate_conformingDelaunayMesh_carvehole().

426 {
427  if (result != 0)
428  {
429  libMesh::err << "Error! Conforming Delaunay mesh tetrahedralization requires a convex hull." << std::endl;
430 
431  if (result==1)
432  {
433  libMesh::err << "Non-TRI3 elements were found in the input Mesh. ";
434  libMesh::err << "A constrained Delaunay triangulation requires a convex hull of TRI3 elements." << std::endl;
435  }
436 
437  libmesh_error_msg("Consider calling TetGenMeshInterface::pointset_convexhull() followed by Mesh::find_neighbors() first.");
438  }
439 }
OStreamProxy err(std::cerr)

◆ set_switches()

void libMesh::TetGenMeshInterface::set_switches ( const std::string &  switches)

Method to set switches to tetgen, allowing for different behaviours

Definition at line 45 of file mesh_tetgen_interface.C.

References _switches.

46 {
47  // set the tetgen switch manually:
48  // p = tetrahedralizes a piecewise linear complex (see definition in user manual)
49  // Q = quiet, no terminal output
50  // q = specify a minimum radius/edge ratio
51  // a = tetrahedron volume constraint
52  // V = verbose output
53  // for full list of options and their meaning: see the tetgen manual
54  // (http://wias-berlin.de/software/tetgen/1.5/doc/manual/manual005.html)
55  _switches = switches;
56 }

◆ triangulate_conformingDelaunayMesh()

void libMesh::TetGenMeshInterface::triangulate_conformingDelaunayMesh ( double  quality_constraint = 0.,
double  volume_constraint = 0. 
)

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set. Boundary constraints are taken from elements array.

Definition at line 165 of file mesh_tetgen_interface.C.

References triangulate_conformingDelaunayMesh_carvehole().

167 {
168  // start triangulation method with empty holes list:
169  std::vector<Point> noholes;
170  triangulate_conformingDelaunayMesh_carvehole(noholes, quality_constraint, volume_constraint);
171 }
void triangulate_conformingDelaunayMesh_carvehole(const std::vector< Point > &holes, double quality_constraint=0., double volume_constraint=0.)

◆ triangulate_conformingDelaunayMesh_carvehole()

void libMesh::TetGenMeshInterface::triangulate_conformingDelaunayMesh_carvehole ( const std::vector< Point > &  holes,
double  quality_constraint = 0.,
double  volume_constraint = 0. 
)

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set. Boundary constraints are taken from elements array. Include carve-out functionality.

Definition at line 175 of file mesh_tetgen_interface.C.

References _mesh, _sequential_to_libmesh_node_map, _switches, libMesh::MeshBase::add_elem(), libMesh::MeshBase::add_point(), libMesh::TetGenWrapper::allocate_facet_polygonlist(), libMesh::TetGenWrapper::allocate_facetlist(), libMesh::TetGenWrapper::allocate_polygon_vertexlist(), assign_nodes_to_elem(), libMesh::Utility::binary_find(), check_hull_integrity(), delete_2D_hull_elements(), libMesh::MeshBase::element_ptr_range(), fill_pointlist(), libMesh::TetGenWrapper::get_element_node(), libMesh::TetGenWrapper::get_numberofpoints(), libMesh::TetGenWrapper::get_numberoftetrahedra(), libMesh::TetGenWrapper::get_output_node(), libMesh::DofObject::id(), libMesh::MeshBase::n_elem(), libMesh::MeshBase::n_nodes(), libMesh::Elem::n_nodes(), process_hull_integrity_result(), libMesh::TetGenWrapper::run_tetgen(), libMesh::TetGenWrapper::set_hole(), libMesh::TetGenWrapper::set_switches(), and libMesh::TetGenWrapper::set_vertex().

Referenced by triangulate_conformingDelaunayMesh().

178 {
179  // Before calling this function, the Mesh must contain a convex hull
180  // of TRI3 elements which define the boundary.
181  unsigned hull_integrity_check = check_hull_integrity();
182 
183  // Possibly die if hull integrity check failed
184  this->process_hull_integrity_result(hull_integrity_check);
185 
186  // class tetgen_wrapper allows library access on a basic level
187  TetGenWrapper tetgen_wrapper;
188 
189  // Copy Mesh's node points into TetGen data structure
190  this->fill_pointlist(tetgen_wrapper);
191 
192  // >>> fill input structure "tetgenio" with facet data:
193  int facet_num = this->_mesh.n_elem();
194 
195  // allocate memory in "tetgenio" structure:
196  tetgen_wrapper.allocate_facetlist
197  (facet_num, cast_int<int>(holes.size()));
198 
199 
200  // Set up tetgen data structures with existing facet information
201  // from the convex hull.
202  {
203  int insertnum = 0;
204  for (auto & elem : this->_mesh.element_ptr_range())
205  {
206  tetgen_wrapper.allocate_facet_polygonlist(insertnum, 1);
207  tetgen_wrapper.allocate_polygon_vertexlist(insertnum, 0, 3);
208 
209  for (unsigned int j=0; j<elem->n_nodes(); ++j)
210  {
211  // We need to get the sequential index of elem->node_ptr(j), but
212  // it should already be stored in _sequential_to_libmesh_node_map...
213  unsigned libmesh_node_id = elem->node_id(j);
214 
215  // The libmesh node IDs may not be sequential, but can we assume
216  // they are at least in order??? We will do so here.
217  std::vector<unsigned>::iterator node_iter =
220  libmesh_node_id);
221 
222  // Check to see if not found: this could also indicate the sequential
223  // node map is not sorted...
224  if (node_iter == _sequential_to_libmesh_node_map.end())
225  libmesh_error_msg("Global node " << libmesh_node_id << " not found in sequential node map!");
226 
227  int sequential_index = cast_int<int>
228  (std::distance(_sequential_to_libmesh_node_map.begin(),
229  node_iter));
230 
231  // Debugging:
232  // libMesh::out << "libmesh_node_id=" << libmesh_node_id
233  // << ", sequential_index=" << sequential_index
234  // << std::endl;
235 
236  tetgen_wrapper.set_vertex(insertnum, // facet number
237  0, // polygon (always 0)
238  j, // local vertex index in tetgen input
239  sequential_index);
240  }
241 
242  // Go to next facet in polygonlist
243  insertnum++;
244  }
245  }
246 
247 
248 
249  // fill hole list (if there are holes):
250  if (holes.size() > 0)
251  {
252  std::vector<Point>::const_iterator ihole;
253  unsigned hole_index = 0;
254  for (ihole=holes.begin(); ihole!=holes.end(); ++ihole)
255  tetgen_wrapper.set_hole(hole_index++, (*ihole)(0), (*ihole)(1), (*ihole)(2));
256  }
257 
258 
259  // Run TetGen triangulation method
260 
261  // Assemble switches: we append the user's switches (if any) to 'p',
262  // which tetrahedralizes a piecewise linear complex (see definition
263  // in user manual)
264  std::ostringstream oss;
265  oss << "p";
266  oss << _switches;
267 
268  if (quality_constraint != 0)
269  oss << "q" << std::fixed << quality_constraint;
270 
271  if (volume_constraint != 0)
272  oss << "a" << std::fixed << volume_constraint;
273 
274  std::string params = oss.str();
275 
276  tetgen_wrapper.set_switches(params); // TetGen switches: Piecewise linear complex, Quiet mode
277  tetgen_wrapper.run_tetgen();
278 
279  // => nodes:
280  unsigned int old_nodesnum = this->_mesh.n_nodes();
281  REAL x=0., y=0., z=0.;
282  const unsigned int num_nodes = tetgen_wrapper.get_numberofpoints();
283 
284  // Debugging:
285  // libMesh::out << "Original mesh had " << old_nodesnum << " nodes." << std::endl;
286  // libMesh::out << "Reserving space for " << num_nodes << " total nodes." << std::endl;
287 
288  // Reserve space for additional nodes in the node map
289  _sequential_to_libmesh_node_map.reserve(num_nodes);
290 
291  // Add additional nodes to the Mesh.
292  // Original code had i<=num_nodes here (Note: the indexing is:
293  // foo[3*i], [3*i+1], [3*i+2]) But according to the TetGen docs, "In
294  // all cases, the first item in any array is stored starting at
295  // index [0]."
296  for (unsigned int i=old_nodesnum; i<num_nodes; i++)
297  {
298  // Fill in x, y, z values
299  tetgen_wrapper.get_output_node(i, x,y,z);
300 
301  // Catch the node returned by add_point()... this will tell us the ID
302  // assigned by the Mesh.
303  Node * new_node = this->_mesh.add_point ( Point(x,y,z) );
304 
305  // Store this new ID in our sequential-to-libmesh node mapping array
306  _sequential_to_libmesh_node_map.push_back( new_node->id() );
307  }
308 
309  // Debugging:
310  // std::copy(_sequential_to_libmesh_node_map.begin(),
311  // _sequential_to_libmesh_node_map.end(),
312  // std::ostream_iterator<unsigned>(std::cout, " "));
313  // std::cout << std::endl;
314 
315 
316  // => tetrahedra:
317  const unsigned int num_elements = tetgen_wrapper.get_numberoftetrahedra();
318 
319  // Vector that temporarily holds the node labels defining element connectivity.
320  unsigned int node_labels[4];
321 
322  for (unsigned int i=0; i<num_elements; i++)
323  {
324  // TetGen only supports Tet4 elements.
325  Elem * elem = new Tet4;
326 
327  // Fill up the the node_labels vector
328  for (unsigned int j=0; j<elem->n_nodes(); j++)
329  node_labels[j] = tetgen_wrapper.get_element_node(i,j);
330 
331  // Associate nodes with this element
332  this->assign_nodes_to_elem(node_labels, elem);
333 
334  // Finally, add this element to the mesh
335  this->_mesh.add_elem(elem);
336  }
337 
338  // Delete original convex hull elements. Is there ever a case where
339  // we should not do this?
340  this->delete_2D_hull_elements();
341 }
std::vector< unsigned > _sequential_to_libmesh_node_map
void process_hull_integrity_result(unsigned result)
virtual Node * add_point(const Point &p, const dof_id_type id=DofObject::invalid_id, const processor_id_type proc_id=DofObject::invalid_processor_id)=0
virtual SimpleRange< element_iterator > element_ptr_range()=0
virtual Elem * add_elem(Elem *e)=0
void assign_nodes_to_elem(unsigned *node_labels, Elem *elem)
ForwardIterator binary_find(ForwardIterator first, ForwardIterator last, const T &value)
Definition: utility.h:135
void fill_pointlist(TetGenWrapper &wrapper)
virtual dof_id_type n_elem() const =0
virtual dof_id_type n_nodes() const =0

◆ triangulate_pointset()

void libMesh::TetGenMeshInterface::triangulate_pointset ( )

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.

Definition at line 59 of file mesh_tetgen_interface.C.

References _mesh, _switches, libMesh::MeshBase::add_elem(), assign_nodes_to_elem(), fill_pointlist(), libMesh::TetGenWrapper::get_element_node(), libMesh::TetGenWrapper::get_numberoftetrahedra(), libMesh::Elem::n_nodes(), libMesh::TetGenWrapper::run_tetgen(), and libMesh::TetGenWrapper::set_switches().

60 {
61  // class tetgen_wrapper allows library access on a basic level:
62  TetGenWrapper tetgen_wrapper;
63 
64  // fill input structure with point set data:
65  this->fill_pointlist(tetgen_wrapper);
66 
67  // Run TetGen triangulation method:
68  // Q = quiet, no terminal output
69  // V = verbose, more terminal output
70  // Note: if no switch is used, the input must be a list of 3D points
71  // (.node file) and the Delaunay tetrahedralization of this point set
72  // will be generated.
73 
74  // Can we apply quality and volume constraints in
75  // triangulate_pointset()?. On at least one test problem,
76  // specifying any quality or volume constraints here causes tetgen
77  // to segfault down in the insphere method: a nullptr is passed
78  // to the routine.
79  std::ostringstream oss;
80  oss << _switches;
81  // oss << "V"; // verbose operation
82  //oss << "q" << std::fixed << 2.0; // quality constraint
83  //oss << "a" << std::fixed << 100.; // volume constraint
84  tetgen_wrapper.set_switches(oss.str());
85 
86  // Run tetgen
87  tetgen_wrapper.run_tetgen();
88 
89  // save elements to mesh structure, nodes will not be changed:
90  const unsigned int num_elements = tetgen_wrapper.get_numberoftetrahedra();
91 
92  // Vector that temporarily holds the node labels defining element.
93  unsigned int node_labels[4];
94 
95  for (unsigned int i=0; i<num_elements; ++i)
96  {
97  Elem * elem = new Tet4;
98 
99  // Get the nodes associated with this element
100  for (unsigned int j=0; j<elem->n_nodes(); ++j)
101  node_labels[j] = tetgen_wrapper.get_element_node(i,j);
102 
103  // Associate the nodes with this element
104  this->assign_nodes_to_elem(node_labels, elem);
105 
106  // Finally, add this element to the mesh.
107  this->_mesh.add_elem(elem);
108  }
109 }
virtual Elem * add_elem(Elem *e)=0
void assign_nodes_to_elem(unsigned *node_labels, Elem *elem)
void fill_pointlist(TetGenWrapper &wrapper)

Member Data Documentation

◆ _mesh

UnstructuredMesh& libMesh::TetGenMeshInterface::_mesh
protected

◆ _sequential_to_libmesh_node_map

std::vector<unsigned> libMesh::TetGenMeshInterface::_sequential_to_libmesh_node_map
protected

We should not assume libmesh nodes are numbered sequentially... This is not the default behavior of DistributedMesh, for example, unless you specify node IDs explicitly. So this array allows us to keep a mapping between the sequential numbering in tetgen_data.pointlist.

Definition at line 160 of file mesh_tetgen_interface.h.

Referenced by assign_nodes_to_elem(), fill_pointlist(), and triangulate_conformingDelaunayMesh_carvehole().

◆ _serializer

MeshSerializer libMesh::TetGenMeshInterface::_serializer
protected

Tetgen only operates on serial meshes.

Definition at line 165 of file mesh_tetgen_interface.h.

◆ _switches

std::string libMesh::TetGenMeshInterface::_switches
protected

Parameter controlling the behaviour of tetgen. By default quiet.

Definition at line 171 of file mesh_tetgen_interface.h.

Referenced by pointset_convexhull(), set_switches(), triangulate_conformingDelaunayMesh_carvehole(), and triangulate_pointset().


The documentation for this class was generated from the following files: