36 template <
unsigned int N>
    38                unsigned int target_bin_size,
    41   root(m,target_bin_size),
    55           bool node_was_inserted =
    58           libmesh_assert(node_was_inserted);
    64       std::unordered_map<dof_id_type, std::vector<const Elem *>> nodes_to_elem;
    67       root.transform_nodes_to_elements (nodes_to_elem);
    77           bool elem_was_inserted =
    80           libmesh_assert(elem_was_inserted);
    91           bool elem_was_inserted =
    94           libmesh_assert(elem_was_inserted);
    99     libmesh_error_msg(
"Unknown build_type = " << 
build_type);
   105 template <
unsigned int N>
   108   root       (other_tree.root),
   109   build_type (other_tree.build_type)
   111   libmesh_not_implemented();
   119 template <
unsigned int N>
   122   my_out << 
"Printing nodes...\n";
   123   root.print_nodes(my_out);
   128 template <
unsigned int N>
   131   my_out << 
"Printing elements...\n";
   132   root.print_elements(my_out);
   137 template <
unsigned int N>
   140                        const std::set<subdomain_id_type> * allowed_subdomains,
   141                        Real relative_tol)
 const   143   return root.find_element(p, allowed_subdomains, relative_tol);
   148 template <
unsigned int N>
   151                      const std::set<subdomain_id_type> * allowed_subdomains,
   152                      Real relative_tol)
 const   154   return this->find_element(p, allowed_subdomains, relative_tol);
 
virtual void print_nodes(std::ostream &my_out=libMesh::out) const override
 
const Elem * operator()(const Point &p, const std::set< subdomain_id_type > *allowed_subdomains=nullptr, Real relative_tol=TOLERANCE) const
 
virtual const Elem * find_element(const Point &p, const std::set< subdomain_id_type > *allowed_subdomains=nullptr, Real relative_tol=TOLERANCE) const override
 
Tree class templated on the number of leaves on each node. 
 
The base class for all geometric element types. 
 
virtual SimpleRange< element_iterator > active_element_ptr_range()=0
 
virtual SimpleRange< element_iterator > active_local_element_ptr_range()=0
 
virtual void print_elements(std::ostream &my_out=libMesh::out) const override
 
virtual SimpleRange< node_iterator > node_ptr_range()=0
 
Tree(const MeshBase &m, unsigned int target_bin_size, Trees::BuildType bt=Trees::NODES)
 
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
 
BuildType
Base class for different Tree types. 
 
A geometric point in (x,y,z) space. 
 
const Trees::BuildType build_type