number_lookups.C
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2018 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
7 // version 2.1 of the License, or (at your option) any later version.
8
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19 // Local includes
20 #include "libmesh/number_lookups.h"
21
22 namespace libMesh
23 {
24
25 // These numbers need to go up to at least maximum_totalorder - 2
26
27 // triangular_number_*: indices for triangle interiors
28 const unsigned char triangular_number_row[] = {
29  0,
30  1, 1,
31  2, 2, 2,
32  3, 3, 3, 3,
33  4, 4, 4, 4, 4,
34  5, 5, 5, 5, 5, 5,
35  6, 6, 6, 6, 6, 6, 6,
36  7, 7, 7, 7, 7, 7, 7, 7,
37  8, 8, 8, 8, 8, 8, 8, 8, 8,
38  9, 9, 9, 9, 9, 9, 9, 9, 9, 9
39 };
40
41 const unsigned char triangular_number_column[] = {
42  0,
43  0, 1,
44  0, 1, 2,
45  0, 1, 2, 3,
46  0, 1, 2, 3, 4,
47  0, 1, 2, 3, 4, 5,
48  0, 1, 2, 3, 4, 5, 6,
49  0, 1, 2, 3, 4, 5, 6, 7,
50  0, 1, 2, 3, 4, 5, 6, 7, 8,
51  0, 1, 2, 3, 4, 5, 6, 7, 8, 9
52 };
53
54
55 // square_number_*: indices for square interiors, cube faces
56 const unsigned char square_number_column[] = {
57  0,
58  0, 1, 1,
59  0, 1, 2, 2, 2,
60  0, 1, 2, 3, 3, 3, 3,
61  0, 1, 2, 3, 4, 4, 4, 4, 4,
62  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
63  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
64  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
65  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
66  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9
67 };
68
69 const unsigned char square_number_row[] = {
70  0,
71  1, 1, 0,
72  2, 2, 2, 1, 0,
73  3, 3, 3, 3, 2, 1, 0,
74  4, 4, 4, 4, 4, 3, 2, 1, 0,
75  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
76  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
77  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
78  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
79  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
80 };
81
82
83 // square_number_*: indices for cube interiors
84 const unsigned char cube_number_column[] = {
85  0,
86
87  0, 1, 1,
88  0, 1, 1,
89  0,
90
91  0, 1, 2, 2, 2,
92  0, 1, 2, 2, 2,
93  0, 1, 2, 2, 2,
94  0, 1, 1,
95  0,
96
97  0, 1, 2, 3, 3, 3, 3,
98  0, 1, 2, 3, 3, 3, 3,
99  0, 1, 2, 3, 3, 3, 3,
100  0, 1, 2, 3, 3, 3, 3,
101  0, 1, 2, 2, 2,
102  0, 1, 1,
103  0,
104
105  0, 1, 2, 3, 4, 4, 4, 4, 4,
106  0, 1, 2, 3, 4, 4, 4, 4, 4,
107  0, 1, 2, 3, 4, 4, 4, 4, 4,
108  0, 1, 2, 3, 4, 4, 4, 4, 4,
109  0, 1, 2, 3, 4, 4, 4, 4, 4,
110  0, 1, 2, 3, 3, 3, 3,
111  0, 1, 2, 2, 2,
112  0, 1, 1,
113  0,
114
115  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
116  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
117  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
118  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
119  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
120  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
121  0, 1, 2, 3, 4, 4, 4, 4, 4,
122  0, 1, 2, 3, 3, 3, 3,
123  0, 1, 2, 2, 2,
124  0, 1, 1,
125  0,
126
127  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
128  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
129  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
130  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
131  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
132  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
133  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
134  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
135  0, 1, 2, 3, 4, 4, 4, 4, 4,
136  0, 1, 2, 3, 3, 3, 3,
137  0, 1, 2, 2, 2,
138  0, 1, 1,
139  0,
140
141  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
142  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
143  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
144  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
145  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
146  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
147  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
148  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
149  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
150  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
151  0, 1, 2, 3, 4, 4, 4, 4, 4,
152  0, 1, 2, 3, 3, 3, 3,
153  0, 1, 2, 2, 2,
154  0, 1, 1,
155  0,
156
157  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
158  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
159  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
160  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
161  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
162  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
163  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
164  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
165  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
166  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
167  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
168  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
169  0, 1, 2, 3, 4, 4, 4, 4, 4,
170  0, 1, 2, 3, 3, 3, 3,
171  0, 1, 2, 2, 2,
172  0, 1, 1,
173  0,
174
175  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
176  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
177  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
178  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
179  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
180  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
181  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
182  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
183  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
184  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
185  0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
186  0, 1, 2, 3, 4, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7,
187  0, 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6,
188  0, 1, 2, 3, 4, 5, 5, 5, 5, 5, 5,
189  0, 1, 2, 3, 4, 4, 4, 4, 4,
190  0, 1, 2, 3, 3, 3, 3,
191  0, 1, 2, 2, 2,
192  0, 1, 1,
193  0
194 };
195
196 const unsigned char cube_number_row[] = {
197  0,
198
199  1, 1, 0,
200  1, 1, 0,
201  0,
202
203  2, 2, 2, 1, 0,
204  2, 2, 2, 1, 0,
205  2, 2, 2, 1, 0,
206  1, 1, 0,
207  0,
208
209  3, 3, 3, 3, 2, 1, 0,
210  3, 3, 3, 3, 2, 1, 0,
211  3, 3, 3, 3, 2, 1, 0,
212  3, 3, 3, 3, 2, 1, 0,
213  2, 2, 2, 1, 0,
214  1, 1, 0,
215  0,
216
217  4, 4, 4, 4, 4, 3, 2, 1, 0,
218  4, 4, 4, 4, 4, 3, 2, 1, 0,
219  4, 4, 4, 4, 4, 3, 2, 1, 0,
220  4, 4, 4, 4, 4, 3, 2, 1, 0,
221  4, 4, 4, 4, 4, 3, 2, 1, 0,
222  3, 3, 3, 3, 2, 1, 0,
223  2, 2, 2, 1, 0,
224  1, 1, 0,
225  0,
226
227  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
228  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
229  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
230  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
231  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
232  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
233  4, 4, 4, 4, 4, 3, 2, 1, 0,
234  3, 3, 3, 3, 2, 1, 0,
235  2, 2, 2, 1, 0,
236  1, 1, 0,
237  0,
238
239  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
240  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
241  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
242  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
243  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
244  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
245  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
246  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
247  4, 4, 4, 4, 4, 3, 2, 1, 0,
248  3, 3, 3, 3, 2, 1, 0,
249  2, 2, 2, 1, 0,
250  1, 1, 0,
251  0,
252
253  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
254  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
255  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
256  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
257  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
258  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
259  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
260  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
261  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
262  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
263  4, 4, 4, 4, 4, 3, 2, 1, 0,
264  3, 3, 3, 3, 2, 1, 0,
265  2, 2, 2, 1, 0,
266  1, 1, 0,
267  0,
268
269  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
270  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
271  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
272  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
273  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
274  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
275  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
276  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
277  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
278  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
279  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
280  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
281  4, 4, 4, 4, 4, 3, 2, 1, 0,
282  3, 3, 3, 3, 2, 1, 0,
283  2, 2, 2, 1, 0,
284  1, 1, 0,
285  0,
286
287  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
288  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
289  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
290  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
291  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
292  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
293  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
294  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
295  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
296  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
297  8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 6, 5, 4, 3, 2, 1, 0,
298  7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 4, 3, 2, 1, 0,
299  6, 6, 6, 6, 6, 6, 6, 5, 4, 3, 2, 1, 0,
300  5, 5, 5, 5, 5, 5, 4, 3, 2, 1, 0,
301  4, 4, 4, 4, 4, 3, 2, 1, 0,
302  3, 3, 3, 3, 2, 1, 0,
303  2, 2, 2, 1, 0,
304  1, 1, 0,
305  0
306 };
307
308 const unsigned char cube_number_page[] = {
309  0,
310
311  0, 0, 0,
312  1, 1, 1,
313  1,
314
315  0, 0, 0, 0, 0,
316  1, 1, 1, 1, 1,
317  2, 2, 2, 2, 2,
318  2, 2, 2,
319  2,
320
321  0, 0, 0, 0, 0, 0, 0,
322  1, 1, 1, 1, 1, 1, 1,
323  2, 2, 2, 2, 2, 2, 2,
324  3, 3, 3, 3, 3, 3, 3,
325  3, 3, 3, 3, 3,
326  3, 3, 3,
327  3,
328
329  0, 0, 0, 0, 0, 0, 0, 0, 0,
330  1, 1, 1, 1, 1, 1, 1, 1, 1,
331  2, 2, 2, 2, 2, 2, 2, 2, 2,
332  3, 3, 3, 3, 3, 3, 3, 3, 3,
333  4, 4, 4, 4, 4, 4, 4, 4, 4,
334  4, 4, 4, 4, 4, 4, 4,
335  4, 4, 4, 4, 4,
336  4, 4, 4,
337  4,
338
339  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
340  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
341  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
342  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
343  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
344  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
345  5, 5, 5, 5, 5, 5, 5, 5, 5,
346  5, 5, 5, 5, 5, 5, 5,
347  5, 5, 5, 5, 5,
348  5, 5, 5,
349  5,
350
351  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
352  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
353  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
354  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
355  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
356  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
357  6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
358  6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
359  6, 6, 6, 6, 6, 6, 6, 6, 6,
360  6, 6, 6, 6, 6, 6, 6,
361  6, 6, 6, 6, 6,
362  6, 6, 6,
363  6,
364
365  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
366  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
367  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
368  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
369  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
370  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
371  6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
372  7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
373  7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
374  7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
375  7, 7, 7, 7, 7, 7, 7, 7, 7,
376  7, 7, 7, 7, 7, 7, 7,
377  7, 7, 7, 7, 7,
378  7, 7, 7,
379  7,
380
381  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
382  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
383  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
384  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
385  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
386  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
387  6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
388  7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
389  8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
390  8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
391  8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
392  8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
393  8, 8, 8, 8, 8, 8, 8, 8, 8,
394  8, 8, 8, 8, 8, 8, 8,
395  8, 8, 8, 8, 8,
396  8, 8, 8,
397  8,
398
399  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
400  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
401  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
402  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
403  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
404  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
405  6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
406  7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
407  8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
408  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
409  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
410  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
411  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
412  9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
413  9, 9, 9, 9, 9, 9, 9, 9, 9,
414  9, 9, 9, 9, 9, 9, 9,
415  9, 9, 9, 9, 9,
416  9, 9, 9,
417  9
418 };
419
420 } // namespace libMesh
const unsigned char triangular_number_row[]
const unsigned char cube_number_column[]
const unsigned char cube_number_row[]
const unsigned char square_number_column[]
const unsigned char cube_number_page[]
const unsigned char triangular_number_column[]
const unsigned char square_number_row[]