19 #ifndef LIBMESH_MESH_TRIANGLE_INTERFACE_H 20 #define LIBMESH_MESH_TRIANGLE_INTERFACE_H 25 #ifdef LIBMESH_HAVE_TRIANGLE 31 #ifdef LIBMESH_FORWARD_DECLARE_ENUMS 48 class UnstructuredMesh;
175 std::vector<std::pair<unsigned int, unsigned int>>
segments;
240 #endif // LIBMESH_HAVE_TRIANGLE 242 #endif // ifndef LIBMESH_MESH_TRIANGLE_INTERFACE_H
bool & smooth_after_generating()
TriangulationType _triangulation_type
void attach_hole_list(const std::vector< Hole *> *holes)
const std::vector< Hole * > * _holes
Base class for Replicated and Distributed meshes.
bool _insert_extra_points
std::vector< std::pair< unsigned int, unsigned int > > segments
TriangulationType & triangulation_type()
std::string & extra_flags()
MeshSerializer _serializer
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Temporarily serializes a DistributedMesh for output.
bool _smooth_after_generating
bool & insert_extra_points()
TriangleInterface(UnstructuredMesh &mesh)