18 #ifndef LIBMESH_INF_ELEM_BUILDER_H 19 #define LIBMESH_INF_ELEM_BUILDER_H 25 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 106 const bool x_sym =
false,
107 const bool y_sym =
false,
108 const bool z_sym =
false,
109 const bool be_verbose =
false,
110 std::vector<const Node *> * inner_boundary_nodes =
nullptr);
120 const bool x_sym =
false,
121 const bool y_sym =
false,
122 const bool z_sym =
false,
123 const bool be_verbose =
false,
125 unsigned int>> * inner_faces =
nullptr);
136 #endif // LIBMESH_ENABLE_INFINITE_ELEMENTS 137 #endif // LIBMESH_INF_ELEM_BUILDER_H
InfElemBuilder(MeshBase &mesh)
std::pair< bool, double > InfElemOriginValue
const Point build_inf_elem(const bool be_verbose=false)
A geometric point in (x,y,z) space.