28 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 40 if (!(this->
shape.empty()))
41 std::fill (this->
shape.begin(), this->
shape.end(), 0.);
43 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 47 libmesh_assert_not_equal_to(this->
speed, 0);
52 #if LIBMESH_USE_COMPLEX_NUMBERS 64 libmesh_assert_not_equal_to(this->
frequency, 0.);
68 #endif //LIBMESH_ENABLE_INFINITE_ELEMENTS const EquationSystems & equation_systems
std::vector< Number > shape
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const T & get(const std::string &) const
bool have_parameter(const std::string &) const