18 #ifndef LIBMESH_FACE_TRI3_SHELL_H 19 #define LIBMESH_FACE_TRI3_SHELL_H A 2D triangular element with 3 nodes.
virtual ~TriShell3()=default
TriShell3 & operator=(const TriShell3 &)=delete
The base class for all geometric element types.
virtual ElemType type() const override
TriShell3(Elem *p=nullptr)