20 #ifndef LIBMESH_FACE_INF_QUAD_H 21 #define LIBMESH_FACE_INF_QUAD_H 25 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 66 Node ** nodelinkdata) :
86 libmesh_assert_less(i, this->
n_nodes());
95 virtual unsigned short dim() const override final {
return 2; }
102 virtual unsigned int n_sides() const override final {
return 3; }
107 virtual unsigned int n_vertices() const override final {
return 4; }
113 virtual unsigned int n_edges() const override final {
return 3; }
118 virtual unsigned int n_faces() const override final {
return 0; }
123 virtual unsigned int n_children() const override final {
return 2; }
130 override final {
return (i > 2 && i < 4); }
136 const unsigned int s)
const override final;
154 unsigned int side_node)
const override;
159 virtual std::unique_ptr<Elem>
side_ptr (
const unsigned int i)
override final;
164 virtual void side_ptr (std::unique_ptr<Elem> &
side,
const unsigned int i)
override final;
169 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override final 176 const unsigned int s)
const override final 196 virtual bool infinite () const override final {
return true; }
223 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 225 #endif // LIBMESH_FACE_INF_QUAD_H virtual std::pair< Real, Real > qual_bounds(const ElemQuality q) const override
virtual unsigned int n_faces() const override final
A geometric point in (x,y,z) space associated with a DOF.
virtual ~InfQuad()=default
virtual unsigned int n_edges() const override final
virtual dof_id_type key() const
The base class for all geometric element types.
static const Real _master_points[6][3]
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override final
void set_interior_parent(Elem *p)
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override final
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=true)=0
virtual unsigned int n_vertices() const override final
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
virtual Point origin() const override final
virtual unsigned int n_nodes() const =0
virtual unsigned short dim() const override final
The base class for all 2D infinite quadrilateral element types.
InfQuad(const unsigned int nn, Elem *p, Node **nodelinkdata)
virtual bool is_mid_infinite_edge_node(const unsigned int i) const override final
virtual Real quality(const ElemQuality q) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Elem * _elemlinks_data[4+(LIBMESH_DIM >2)]
virtual bool infinite() const override final
virtual unsigned int n_sides() const override final
virtual unsigned int n_children() const override final
virtual Point master_point(const unsigned int i) const override final
virtual unsigned int which_node_am_i(unsigned int side, unsigned int side_node) const override
A geometric point in (x,y,z) space.
const Point & point(const unsigned int i) const
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
std::unique_ptr< Elem > side(const unsigned int i) const
InfQuad & operator=(const InfQuad &)=delete