20 #ifndef LIBMESH_EDGE_EDGE4_H 21 #define LIBMESH_EDGE_EDGE4_H 59 virtual ~Edge4() =
default;
67 libmesh_assert_less(i, this->
n_nodes());
81 virtual unsigned int n_sub_elem()
const override {
return 2; }
86 virtual bool is_vertex(
const unsigned int i)
const override;
91 virtual bool is_edge(
const unsigned int i)
const override;
96 virtual bool is_face(
const unsigned int i)
const override;
103 const unsigned int s)
const override;
110 const unsigned int e)
const override;
130 std::vector<dof_id_type> & conn)
const override;
136 { libmesh_not_implemented();
return 0; }
142 const unsigned int)
const override 143 { libmesh_not_implemented();
return 0; }
151 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 156 virtual bool infinite ()
const override {
return false; }
193 #ifdef LIBMESH_ENABLE_AMR 199 const unsigned int j,
200 const unsigned int k)
const override 211 #endif // LIBMESH_ENABLE_AMR 218 #endif // LIBMESH_EDGE_EDGE4_H static const int num_children
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual unsigned int n_nodes() const override
A geometric point in (x,y,z) space associated with a DOF.
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual BoundingBox loose_bounding_box() const override
virtual dof_id_type key() const
virtual bool is_edge(const unsigned int i) const override
static const int num_nodes
virtual float embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
virtual dof_id_type key() const override
The base class for all geometric element types.
virtual bool is_face(const unsigned int i) const override
virtual ElemType type() const override
Node * _nodelinks_data[num_nodes]
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
Edge4 & operator=(const Edge4 &)=delete
virtual unsigned int n_sub_elem() const override
virtual Real volume() const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual bool is_vertex(const unsigned int i) const override
virtual Point master_point(const unsigned int i) const override
virtual bool infinite() const override
A 1D geometric element with 4 nodes.
The base class for all 1D geometric element types.
virtual bool has_affine_map() const override
virtual Order default_order() const override
static const float _embedding_matrix[num_children][num_nodes][num_nodes]
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
A geometric point in (x,y,z) space.
virtual unsigned short int second_order_adjacent_vertex(const unsigned int, const unsigned int) const override
LIBMESH_ENABLE_TOPOLOGY_CACHES