Class for parameterizing 2D holes to be meshed with Triangle. More...
#include <mesh_triangle_holes.h>
Public Member Functions | |
Hole () | |
virtual | ~Hole () |
virtual unsigned int | n_points () const =0 |
virtual Point | point (const unsigned int n) const =0 |
virtual Point | inside () const =0 |
Class for parameterizing 2D holes to be meshed with Triangle.
An abstract class for defining a 2-dimensional hole. We assume that the connectivity of the hole is implicit in the numbering of the points, i.e. node 0 is connected to node 1, node 1 is connected to node 2, etc, and the last node "wraps around" to connect back to node 0.
Definition at line 44 of file mesh_triangle_holes.h.
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inline |
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inlinevirtual |
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pure virtual |
Return an (arbitrary) point which lies inside the hole.
Implemented in libMesh::TriangleInterface::ArbitraryHole, and libMesh::TriangleInterface::PolygonHole.
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pure virtual |
The number of geometric points which define the hole.
Implemented in libMesh::TriangleInterface::ArbitraryHole, and libMesh::TriangleInterface::PolygonHole.
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pure virtual |
Return the nth point defining the hole.
Implemented in libMesh::TriangleInterface::ArbitraryHole, and libMesh::TriangleInterface::PolygonHole.