Partitions the elements based solely on their ids. More...
#include <linear_partitioner.h>
Public Member Functions | |
LinearPartitioner ()=default | |
LinearPartitioner (const LinearPartitioner &)=default | |
LinearPartitioner (LinearPartitioner &&)=default | |
LinearPartitioner & | operator= (const LinearPartitioner &)=default |
LinearPartitioner & | operator= (LinearPartitioner &&)=default |
virtual | ~LinearPartitioner ()=default |
virtual std::unique_ptr< Partitioner > | clone () const override |
virtual void | partition_range (MeshBase &mesh, MeshBase::element_iterator it, MeshBase::element_iterator end, const unsigned int n) override |
virtual void | partition (MeshBase &mesh, const unsigned int n) |
virtual void | partition (MeshBase &mesh) |
void | repartition (MeshBase &mesh, const unsigned int n) |
void | repartition (MeshBase &mesh) |
virtual void | attach_weights (ErrorVector *) |
Static Public Member Functions | |
static void | partition_unpartitioned_elements (MeshBase &mesh) |
static void | partition_unpartitioned_elements (MeshBase &mesh, const unsigned int n) |
static void | set_parent_processor_ids (MeshBase &mesh) |
static void | set_node_processor_ids (MeshBase &mesh) |
static void | processor_pairs_to_interface_nodes (MeshBase &mesh, std::map< std::pair< processor_id_type, processor_id_type >, std::set< dof_id_type >> &processor_pair_to_nodes) |
static void | set_interface_node_processor_ids_linear (MeshBase &mesh) |
static void | set_interface_node_processor_ids_BFS (MeshBase &mesh) |
static void | set_interface_node_processor_ids_petscpartitioner (MeshBase &mesh) |
Protected Member Functions | |
virtual void | _do_partition (MeshBase &mesh, const unsigned int n) override |
void | single_partition (MeshBase &mesh) |
void | single_partition_range (MeshBase::element_iterator it, MeshBase::element_iterator end) |
virtual void | _do_repartition (MeshBase &mesh, const unsigned int n) |
virtual void | _find_global_index_by_pid_map (const MeshBase &mesh) |
virtual void | build_graph (const MeshBase &mesh) |
void | assign_partitioning (const MeshBase &mesh, const std::vector< dof_id_type > &parts) |
Protected Attributes | |
ErrorVector * | _weights |
std::unordered_map< dof_id_type, dof_id_type > | _global_index_by_pid_map |
std::vector< dof_id_type > | _n_active_elem_on_proc |
std::vector< std::vector< dof_id_type > > | _dual_graph |
std::vector< Elem * > | _local_id_to_elem |
Static Protected Attributes | |
static const dof_id_type | communication_blocksize = 1000000 |
Partitions the elements based solely on their ids.
The LinearPartitioner
simply takes the element list and splits it into equal-sized chunks assigned to each processor. Warning: the resulting domain decomposition can be arbitrarily bad in terms of edge-cut and other communication-based metrics!
Definition at line 40 of file linear_partitioner.h.
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default |
Ctors, assignment operators, and destructor are all explicitly defaulted for this class.
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default |
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default |
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virtualdefault |
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overrideprotectedvirtual |
Partition the MeshBase
into n
subdomains.
Implements libMesh::Partitioner.
Definition at line 107 of file linear_partitioner.C.
References mesh, and partition_range().
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inlineprotectedvirtualinherited |
This is the actual re-partitioning method which can be overridden in derived classes.
Reimplemented in libMesh::ParmetisPartitioner.
Definition at line 237 of file partitioner.h.
References libMesh::Partitioner::_do_partition().
Referenced by libMesh::Partitioner::repartition().
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protectedvirtualinherited |
Construct contiguous global indices for the current partitioning. The global indices are ordered part-by-part
Definition at line 907 of file partitioner.C.
References libMesh::Partitioner::_global_index_by_pid_map, libMesh::Partitioner::_n_active_elem_on_proc, libMesh::as_range(), libMesh::MeshTools::create_bounding_box(), libMesh::MeshCommunication::find_local_indices(), mesh, and libMesh::Parallel::sync_dofobject_data_by_id().
Referenced by libMesh::Partitioner::build_graph().
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protectedinherited |
Assign the computed partitioning to the mesh.
Definition at line 1113 of file partitioner.C.
References libMesh::Partitioner::_global_index_by_pid_map, libMesh::Partitioner::_n_active_elem_on_proc, data, mesh, and libMesh::Parallel::pull_parallel_vector_data().
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inlinevirtualinherited |
Attach weights that can be used for partitioning. This ErrorVector should be exactly the same on every processor and should have mesh->max_elem_id() entries.
Reimplemented in libMesh::MetisPartitioner.
Definition at line 203 of file partitioner.h.
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protectedvirtualinherited |
Build a dual graph for partitioner
Reimplemented in libMesh::ParmetisPartitioner.
Definition at line 950 of file partitioner.C.
References libMesh::Partitioner::_dual_graph, libMesh::Partitioner::_find_global_index_by_pid_map(), libMesh::Partitioner::_global_index_by_pid_map, libMesh::Partitioner::_local_id_to_elem, libMesh::Partitioner::_n_active_elem_on_proc, libMesh::Elem::active(), libMesh::as_range(), libMesh::DofObject::id(), mesh, and libMesh::Elem::neighbor_ptr().
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inlineoverridevirtual |
Implements libMesh::Partitioner.
Definition at line 58 of file linear_partitioner.h.
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default |
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default |
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virtualinherited |
Partitions the MeshBase
into n
parts by setting processor_id() on Nodes and Elems.
Definition at line 57 of file partitioner.C.
References libMesh::Partitioner::_do_partition(), libMesh::MeshTools::libmesh_assert_valid_remote_elems(), mesh, std::min(), libMesh::Partitioner::partition_unpartitioned_elements(), libMesh::Partitioner::set_node_processor_ids(), libMesh::Partitioner::set_parent_processor_ids(), and libMesh::Partitioner::single_partition().
Referenced by libMesh::ParmetisPartitioner::_do_repartition(), and libMesh::Partitioner::partition().
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virtualinherited |
Partitions the MeshBase
into mesh.n_processors()
by setting processor_id() on Nodes and Elems.
Definition at line 50 of file partitioner.C.
References mesh, and libMesh::Partitioner::partition().
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overridevirtual |
Called by the SubdomainPartitioner to partition elements in the range (it, end).
Reimplemented from libMesh::Partitioner.
Definition at line 28 of file linear_partitioner.C.
References libMesh::as_range(), end, mesh, libMesh::DofObject::processor_id(), and libMesh::Partitioner::single_partition_range().
Referenced by _do_partition(), and libMesh::SFCPartitioner::partition_range().
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staticinherited |
These functions assign processor IDs to newly-created elements (in parallel) which are currently assigned to processor 0.
Definition at line 187 of file partitioner.C.
References mesh.
Referenced by libMesh::Partitioner::partition(), and libMesh::Partitioner::repartition().
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staticinherited |
Definition at line 194 of file partitioner.C.
References libMesh::as_range(), libMesh::MeshTools::create_bounding_box(), end, libMesh::MeshCommunication::find_global_indices(), mesh, and libMesh::MeshTools::n_elem().
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staticinherited |
On the partitioning interface, a surface is shared by two and only two processors. Try to find which pair of processors corresponds to which surfaces, and store their nodes.
Definition at line 421 of file partitioner.C.
References libMesh::DofObject::invalid_processor_id, std::max(), mesh, std::min(), and n_nodes.
Referenced by libMesh::Partitioner::set_interface_node_processor_ids_BFS(), libMesh::Partitioner::set_interface_node_processor_ids_linear(), and libMesh::Partitioner::set_interface_node_processor_ids_petscpartitioner().
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inherited |
Repartitions the MeshBase
into n
parts. (Some partitioning algorithms can repartition more efficiently than computing a new partitioning from scratch.) The default behavior is to simply call this->partition(mesh,n).
Definition at line 124 of file partitioner.C.
References libMesh::Partitioner::_do_repartition(), mesh, std::min(), libMesh::Partitioner::partition_unpartitioned_elements(), libMesh::Partitioner::set_node_processor_ids(), libMesh::Partitioner::set_parent_processor_ids(), and libMesh::Partitioner::single_partition().
Referenced by libMesh::Partitioner::repartition().
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inherited |
Repartitions the MeshBase
into mesh.n_processors()
parts. This is required since some partitioning algorithms can repartition more efficiently than computing a new partitioning from scratch.
Definition at line 117 of file partitioner.C.
References mesh, and libMesh::Partitioner::repartition().
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staticinherited |
Nodes on the partitioning interface is clustered into two groups BFS (Breadth First Search)scheme for per pair of processors
Definition at line 498 of file partitioner.C.
References libMesh::MeshTools::build_nodes_to_elem_map(), libMesh::MeshTools::find_nodal_neighbors(), mesh, and libMesh::Partitioner::processor_pairs_to_interface_nodes().
Referenced by libMesh::Partitioner::set_node_processor_ids().
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staticinherited |
Nodes on the partitioning interface is linearly assigned to each pair of processors
Definition at line 474 of file partitioner.C.
References mesh, and libMesh::Partitioner::processor_pairs_to_interface_nodes().
Referenced by libMesh::Partitioner::set_node_processor_ids().
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staticinherited |
Nodes on the partitioning interface is partitioned into two groups using a PETSc partitioner for each pair of processors
Definition at line 575 of file partitioner.C.
References libMesh::MeshTools::build_nodes_to_elem_map(), libMesh::MeshTools::find_nodal_neighbors(), libMesh::libmesh_ignore(), mesh, and libMesh::Partitioner::processor_pairs_to_interface_nodes().
Referenced by libMesh::Partitioner::set_node_processor_ids().
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staticinherited |
This function is called after partitioning to set the processor IDs for the nodes. By definition, a Node's processor ID is the minimum processor ID for all of the elements which share the node.
Definition at line 679 of file partitioner.C.
References libMesh::as_range(), libMesh::Node::choose_processor_id(), libMesh::DofObject::invalid_processor_id, mesh, libMesh::MeshTools::n_elem(), libMesh::on_command_line(), libMesh::DofObject::processor_id(), libMesh::Parallel::pull_parallel_vector_data(), libMesh::Partitioner::set_interface_node_processor_ids_BFS(), libMesh::Partitioner::set_interface_node_processor_ids_linear(), and libMesh::Partitioner::set_interface_node_processor_ids_petscpartitioner().
Referenced by libMesh::MeshRefinement::_refine_elements(), libMesh::UnstructuredMesh::all_first_order(), libMesh::Partitioner::partition(), libMesh::XdrIO::read(), libMesh::Partitioner::repartition(), and libMesh::BoundaryInfo::sync().
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staticinherited |
This function is called after partitioning to set the processor IDs for the inactive parent elements. A parent's processor ID is the same as its first child.
Definition at line 268 of file partitioner.C.
References libMesh::as_range(), libMesh::Elem::child_ref_range(), libMesh::Partitioner::communication_blocksize, libMesh::DofObject::invalid_processor_id, libMesh::DofObject::invalidate_processor_id(), libMesh::libmesh_ignore(), mesh, std::min(), libMesh::MeshTools::n_elem(), libMesh::Elem::parent(), libMesh::DofObject::processor_id(), and libMesh::Elem::total_family_tree().
Referenced by libMesh::Partitioner::partition(), and libMesh::Partitioner::repartition().
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protectedinherited |
Trivially "partitions" the mesh for one processor. Simply loops through the elements and assigns all of them to processor 0. Is is provided as a separate function so that derived classes may use it without reimplementing it.
Definition at line 159 of file partitioner.C.
References libMesh::MeshBase::elements_begin(), mesh, and libMesh::Partitioner::single_partition_range().
Referenced by libMesh::SubdomainPartitioner::_do_partition(), libMesh::Partitioner::partition(), and libMesh::Partitioner::repartition().
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protectedinherited |
Slightly generalized version of single_partition which acts on a range of elements defined by the pair of iterators (it, end).
Definition at line 172 of file partitioner.C.
References libMesh::as_range(), and end.
Referenced by partition_range(), libMesh::MetisPartitioner::partition_range(), libMesh::MappedSubdomainPartitioner::partition_range(), libMesh::SFCPartitioner::partition_range(), libMesh::CentroidPartitioner::partition_range(), and libMesh::Partitioner::single_partition().
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protectedinherited |
A dual graph corresponds to the mesh, and it is typically used in paritioner. A vertex represents an element, and its neighbors are the element neighbors.
Definition at line 288 of file partitioner.h.
Referenced by libMesh::Partitioner::build_graph().
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protectedinherited |
Maps active element ids into a contiguous range, as needed by parallel partitioner.
Definition at line 272 of file partitioner.h.
Referenced by libMesh::Partitioner::_find_global_index_by_pid_map(), libMesh::Partitioner::assign_partitioning(), and libMesh::Partitioner::build_graph().
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protectedinherited |
Definition at line 291 of file partitioner.h.
Referenced by libMesh::Partitioner::build_graph().
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protectedinherited |
The number of active elements on each processor.
Definition at line 281 of file partitioner.h.
Referenced by libMesh::Partitioner::_find_global_index_by_pid_map(), libMesh::Partitioner::assign_partitioning(), and libMesh::Partitioner::build_graph().
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protectedinherited |
The weights that might be used for partitioning.
Definition at line 267 of file partitioner.h.
Referenced by libMesh::MetisPartitioner::attach_weights(), and libMesh::MetisPartitioner::partition_range().
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staticprotectedinherited |
The blocksize to use when doing blocked parallel communication. This limits the maximum vector size which can be used in a single communication step.
Definition at line 244 of file partitioner.h.
Referenced by libMesh::Partitioner::set_parent_processor_ids().