20 #ifndef LIBMESH_CELL_PYRAMID5_H 21 #define LIBMESH_CELL_PYRAMID5_H 78 virtual unsigned int n_sub_elem()
const override {
return 1; }
83 virtual bool is_vertex(
const unsigned int i)
const override;
88 virtual bool is_edge(
const unsigned int i)
const override;
93 virtual bool is_face(
const unsigned int i)
const override;
100 const unsigned int s)
const override;
102 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
109 const unsigned int e)
const override;
126 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i,
127 bool proxy)
override;
133 const unsigned int i)
override;
139 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
143 std::vector<dof_id_type> & conn)
const override;
186 #ifdef LIBMESH_ENABLE_AMR 193 const unsigned int)
const override 194 { libmesh_not_implemented();
return 0.; }
198 #endif // LIBMESH_ENABLE_AMR 205 #endif // LIBMESH_CELL_PYRAMID5_H virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
The base class for all pyramid element types.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy) override
A geometric point in (x,y,z) space associated with a DOF.
virtual bool is_face(const unsigned int i) const override
Node * _nodelinks_data[num_nodes]
virtual BoundingBox loose_bounding_box() const override
static const int nodes_per_edge
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
Pyramid5(Elem *p=nullptr)
The base class for all geometric element types.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual Real volume() const override
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual bool has_affine_map() const override
virtual bool is_edge(const unsigned int i) const override
static const int num_children
Pyramid5 & operator=(const Pyramid5 &)=delete
virtual ~Pyramid5()=default
static const int num_nodes
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual float embedding_matrix(const unsigned int, const unsigned int, const unsigned int) const override
static const int nodes_per_side
virtual unsigned int n_nodes() const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual bool is_vertex(const unsigned int i) const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
A 3D pyramid element with 5 nodes.
virtual unsigned int n_sub_elem() const override
virtual Order default_order() const override
static const int num_sides
virtual ElemType type() const override
static const int num_edges