20 #ifndef LIBMESH_CELL_INF_PRISM12_H 21 #define LIBMESH_CELL_INF_PRISM12_H 25 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 92 virtual unsigned int n_sub_elem()
const override {
return 4; }
97 virtual bool is_vertex(
const unsigned int i)
const override;
102 virtual bool is_edge(
const unsigned int i)
const override;
107 virtual bool is_face(
const unsigned int i)
const override;
114 const unsigned int s)
const override;
116 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
123 const unsigned int e)
const override;
134 unsigned int side_node)
const override;
142 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i,
143 bool proxy)
override;
150 const unsigned int i)
override;
158 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
162 std::vector<dof_id_type> & conn)
const override;
177 const unsigned int v)
const override;
184 virtual std::pair<unsigned short int, unsigned short int>
219 #ifdef LIBMESH_ENABLE_AMR 225 const unsigned int j,
226 const unsigned int k)
const override 237 #endif // LIBMESH_ENABLE_AMR 261 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 263 #endif // LIBMESH_CELL_INF_PRISM12_H static const int num_edges
The base class for all 3D infinite prismatic element types.
A geometric point in (x,y,z) space associated with a DOF.
virtual float embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
virtual ~InfPrism12()=default
virtual bool is_edge(const unsigned int i) const override
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
static const float _embedding_matrix[num_children][num_nodes][num_nodes]
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual ElemType type() const override
The base class for all geometric element types.
virtual unsigned int n_nodes() const override
virtual unsigned int n_sub_elem() const override
static const unsigned short int _second_order_adjacent_vertices[num_edges][2]
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy) override
virtual bool is_vertex(const unsigned int i) const override
static const int nodes_per_edge
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
InfPrism12(Elem *p=nullptr)
A 3D infinite prismatic element with 12 nodes.
static const unsigned short int _second_order_vertex_child_index[num_nodes]
virtual Order default_order() const override
Node * _nodelinks_data[num_nodes]
static const int num_children
static const unsigned short int _second_order_vertex_child_number[num_nodes]
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
static const int num_sides
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
static const int nodes_per_side
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual unsigned int which_node_am_i(unsigned int side, unsigned int side_node) const override
static const int num_nodes
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
InfPrism12 & operator=(const InfPrism12 &)=delete
virtual bool is_face(const unsigned int i) const override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
std::unique_ptr< Elem > side(const unsigned int i) const